OK, in the spirit of some form of information here is at least a few of the things we are working on/thinking about now. All subject to change, insert standard disclaimer here.
-"Battlespace" returning to more of its simulator roots from Classic, really a place to practice not advance. I know this will make some of you happy in that advancing will only happen in "real" space not instant action type playing. I still hope to have some achievements/leader board materials form here but not likely to have any equipment or pilot advancing type effects.
-Lots of work on missions. With the new design team
It's been quiet around here for a while, but now we've got a good reason to post some news! New official Quantar information has been made available on the official Jumpgate Evolution site:
Quote:
Originally Posted by Callum | Community Liaison Officer
Firstly, we’ve released details on the culture of Quantar and how the Nation's philosophical beliefs bind it together through various Paths, and how the Nation has changed since the days of the Shift - adapting their ways and living amongst the stars and asteroids to aspire to a new sort of existence. This is accompanied by some new screenshots
NetDevil has released a great video over on their site, that highlights some large-scale combat. All I can say is it looks awesome, and is going to be a lot of fun.
There will be a developer chat next Tuesday 24th February with Stratics. The time for this is 8PM GMT and will last for approximately 1 hour. They’ve planned for Scott Brown, president of NetDevil, and Rob Culmer, assistant producer to be in attendance, as well as Liquilla, Katie and members of the community team.